> I want to make an animation that shows how planets look in one of
those
> diagrams that show the gravity well as a flat surface that is dented where
> the planets lay on it. I hope to make it look like spongy rubber instead
of
> a grid, maybe a mesh, but I can't imagine calculating all the points as
the
> pieces move...
how about using a cloth sim (or patch) - i think it will do it
--
Rick
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